![]() As we continued down this process, because of the expenses and a tight budget, I would not and could not offer more. I offered to pay him the original amount offered, roughly $9,000 and forget about my own legal expenses. We had a few talks to settle the lawsuit with Zach Barson. ![]() (They felt it would further harm the project.) When explaining the current state of the case: ![]() With the legal fees stacking up, the remaining ROAM team were forced to borrow and invest an additional $50k-60k worth of funds into the project just to keep it going, as they refused to get part-time jobs. At first we were able to afford the legal fees out of our own pocket from personal money we had saved up, but things started getting expensive fast and had to dip into the Kickstarter money. This forced us to find an attorney of our own, following his filing of a lawsuit. Feeling like I did not owe Zach Barson this money I declined. I had originally received a letter in the mail from Zach Barson’s attorney demanding I pay $30,000 or face legal action. I also had later found out that he did not sign the termination letter because of minor errors and miscommunication that could have been easily fixed if he only contacted or communicated with me. The reason he attempted to cash it? I am guessing so he could file the lawsuit. Later I found out he attempted to cash the $30,000 check roughly 3 months after I had mailed it to him and it bounced because I never lifted the hold. Instead he told me would get back to me and I waited. I had offered to pay Zach Barson roughly $9,000 for his time and in return he would sign the termination letter. In Sharr’s own words, here’s what happened next: ![]() Thus, given these events and the lack of trust between them, Ryan Sharr released Zach Barson from the game project about six months after the completion of the Kickstarter. On top of that, Sharr also claims that Barson failed to produce much original content for the project, as per his position on the team. His attempt at keeping the information behind a backer-only wall was likely to avoid more negative attention. The information in the post is detailed and complicated, but it summarizes an alleged inability by Barson to relocate to a suitable working environment and a refusal to agree on certain financial and contractual terms. In this Reddit post, a user shared the contents of the backer only update, presumably because Sharr gave his backers leave to do so. So what happened? Why did ROAM seem to go MIA, and is the project still in good shape?Īccording to Ryan Sharr, one half of the original team behind ROAM, co-creator Zach Barson is suing him for $100k. For over five months, backers suffered through a worrying silence from the dev team, until May 22nd, when they released this post and an additional backer only update. It’s a small hiccup that the devs quickly apologize for, and following that, the updates resume on a monthly basis up until December 2014. After the campaign’s end, updates were released every month up until March 2014. Back in February 2013, an online co-op post-apocalyptic zombie game by the name of ROAM was funded to the tune of $102,518 by 3,526 backers on Kickstarter.
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